This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Clicking on the branches leads to the appropriate section. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. You need to sign in or create an account to do that. This item has been removed from the community because it violates Steam Community & Content Guidelines. Support Companies: Same as heavies when you don't care about armor. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. To ensure I help you, I have a couple of questions. I even racked up the army buffs, my supply is good, and Im using the big guns. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Cookie Notice "Air Production" Focus is banned pretty much everywhere. Always check the Allies for licenses like for CAS or AA-guns! He must go (this choice is the easiest as Khrushchev is pretty irrelevant). All countries trade with you FIRST and buy licenses like Fighter I from you. National Anthem of USSRWatch this video on YouTube For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Does not have AA and is too expensive. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Let me know, do you think this setup is viable in multiplayer? But that doesn't mean medium tank Soviets isn't viable. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. This guide is single-player oriented. HTD may be necessary if your heavy tank enemy knows what they're doing. Just do your normal technologies and focuses. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. With 7 soldiers and 2 artillery for the infantry. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. Easy to Learn: Tracer - A Comprehensive Guide! Didn't consider it, didn't know air is now this important. Privacy Policy. Drop the SPGs, they're not good against other tanks. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Start a game as the Soviet Union. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. The independence of Estonia lasted for about 20 years. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. I usually use them in separate divisions, though, like you'll see in template 4.3. First off is the question of motorized, mechanized, or amtracs. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. starts? The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Support Companies: Same as all the other tanks. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). But most of time they just seem to be losing manpower and equipment without really getting the xp. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). These are meant to be cost-efficient, after all. LightningDustt 1 yr. ago. You have a couple of different infantry templates but they're all not good. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Notify me of followup comments via e-mail. Press J to jump to the feed. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! The Centre5. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? Can upgrade reliability and armor if you have extra XP. I see a lot of "how to win as the soviets" posts in here. I tried it with expert Ai. Do I need to mass upgrade my railways and build depots too? Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). 3 years ago 0 59:36. I got it by accident because I lost to Germany. Soviets would get significantly more imports so their economy could switch to military production sooner. So, I'm playing a match as Stalin, and I have 5 million deployed men. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. Micro the whole time. Next up, you have to figure out what ratio to use. Hoi4 Soviet Union Guide 2020! 8:1 casualties and Germany capitulated in 1944. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? Stalin's Severed Right Hand Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. You have 280 factories in 1944 and are building nukes. A Comprehensive Guide to Neuro Bass Create an account to follow your favorite communities and start taking part in conversations. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. It is only visible to you. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. With Mobile Warfare you should keep him. JetBooking for Elementor | Comprehensive Guide. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list.